.

Enchantment Creature — Hydra0/1

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.

ILLUSTRATED BY: Vincent Christiaens

Growth Value

Normal Foil

TODAY

YESTERDAY

(900%)

1 WEEK

(0%)

1 MONTH

(900%)

Card Value Chart

Normal Foil

No Data Available

Buy This Card

Legalities

Standard

not legal

Modern

legal

Pauper

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

not legal

Export Card

Copy-Pasteable

RULINGS

2024-06-07

Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

2024-06-07

On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.

2024-06-07

Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its   abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

2024-06-07

Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.

2024-06-07

If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.