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Creature — Hydra0/0

This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

ILLUSTRATED BY: Bryan Sola

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Growth Value

Normal Foil

TODAY

YESTERDAY

(0%)

1 WEEK

(0%)

1 MONTH

(100%)

Card Value Chart

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No Data Available

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Legalities

Pauper

not legal

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

Standard

legal

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Copy-Pasteable

RULINGS

2020-06-23

Abilities that trigger when counters are put on a creature trigger when a creature enters the battlefield with counters and when a player puts counters on a creature.

2020-06-23

Wildwood Scourge gets just one +1/+1 counter, no matter how many counters were put on the non-Hydra creature.

2020-06-23

If you have two non-Hydra creatures with Wildwood Scourge’s ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw.

2020-06-23

If you have two non-Hydra creatures with Wildwood Scourge's ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw.

2024-11-08

Abilities that trigger when counters are put on a creature trigger when a creature enters with counters and when a player puts counters on a creature.

2024-11-08

Wildwood Scourge gets just one +1/+1 counter when its last ability resolves, no matter how many counters were put on the non-Hydra creature.