.

Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

ILLUSTRATED BY: Jaime Jones

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Growth Value

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TODAY

YESTERDAY

(0%)

1 WEEK

(0%)

1 MONTH

(-36%)

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Legalities

Standard

not legal

Pauper

not legal

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

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Copy-Pasteable

RULINGS

2013-04-15

The beginning of the next combat will happen even if the player whose turn it is doesn't intend to attack with any creatures.

2013-04-15

A creature that's both red and white will get +1/+1 from Legion's Initiative.