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Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

ILLUSTRATED BY: Dan Murayama Scott

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Legalities

Pauper

not legal

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

Standard

legal

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RULINGS

2017-11-17

Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.

2017-11-17

Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won’t gain indestructible.

2017-11-17

Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.