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Enchantment

Whenever you gain life, target opponent loses that much life.

ILLUSTRATED BY: Jaime Jones

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Growth Value

Normal

TODAY

YESTERDAY

(0%)

1 WEEK

(0%)

1 MONTH

(0%)

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Legalities

Standard

not legal

Pauper

not legal

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

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Copy-Pasteable

RULINGS

2009-10-01

Sanguine Bond’s ability triggers just once for each life-gaining event, whether it’s 1 life from Soul Warden or 8 life from Tendrils of Corruption.

2021-03-19

If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

2021-03-19

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond’s ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2021-03-19

If you gain an amount of life “for each” of something, that life is gained as one event and Sanguine Bond’s ability triggers only once.

2009-10-01

Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

2021-03-19

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2021-03-19

If you gain an amount of life “for each” of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

2021-03-19

If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

2023-09-01

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.