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Creature — Dragon6/5

Flying, vigilance, trample
This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)

ILLUSTRATED BY: Joe Slucher

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Legalities

Pauper

not legal

Standard

legal

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

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Copy-Pasteable

RULINGS

2025-04-04

If Karakyk Guardian leaves the battlefield and returns, it’s considered a new object even if it’s represented by the same card. It has hexproof again until it deals damage.

2025-04-04

If a triggered ability triggers at the same time that Karakyk Guardian deals damage for the first time, targets for that ability are chosen after Karakyk Guardian no longer has hexproof.