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Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip ( : Attach to target creature you control. Equip only as a sorcery.)

ILLUSTRATED BY: Svetlin Velinov

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1 MONTH

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Legalities

Modern

legal

Pauper

not legal

Legacy

legal

Vintage

legal

Commander

legal

Standard

legal

Pioneer

legal

Export Card

Copy-Pasteable

RULINGS

2018-03-16

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won’t be able to attack that turn. This means that you can’t use one Swiftfoot Boots to allow two new creatures to attack in the same turn.

2018-03-16

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.