.

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.

ILLUSTRATED BY: Kieran Yanner

PRINT VALUE

Growth Value

TODAY

YESTERDAY

1 WEEK

1 MONTH

Card Value Chart

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Legalities

Standard

not legal

Modern

legal

Pauper

not legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

Export Card

Copy-Pasteable

RULINGS

2017-11-17

For example, a 2/3 creature will assign 3 combat damage rather than 2.

2017-11-17

Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.

2017-11-17

Assault Formation's first ability doesn't actually change any creature's power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won't cause a creature to fight with its toughness.