.
//

Creature — Faerie // Sorcery — Adventure1/1

Flying
//
Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

ILLUSTRATED BY: Mila Pesic

Website

Growth Value

Normal

TODAY

YESTERDAY

(0%)

1 WEEK

(33%)

1 MONTH

(0%)

Card Value Chart

Normal

No Data Available

Buy This Card

Legalities

Modern

legal

Pauper

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

Standard

not legal

Export Card

Copy-Pasteable