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Creature — Elf Shaman Mutant2/1

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.

ILLUSTRATED BY: Nereida

Growth Value

Normal Foil

TODAY

YESTERDAY

(0%)

1 WEEK

(25%)

1 MONTH

(0%)

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Legalities

Standard

not legal

Modern

legal

Pauper

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

not legal

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Copy-Pasteable

RULINGS

2024-06-07

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

2024-06-07

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.