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Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

ILLUSTRATED BY: Wesley Burt

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Growth Value

TODAY

YESTERDAY

1 WEEK

1 MONTH

Card Value Chart

No Data Available

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Legalities

Modern

legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

Standard

legal

Pauper

legal

Export Card

Copy-Pasteable

RULINGS

2014-04-26

Banishing Light’s ability causes a zone change with a duration, a new style of ability that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Banishing Light have a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Banishing Light leaves the battlefield.

2014-04-26

If Banishing Light leaves the battlefield before its enters-the-battlefield ability resolves, the target nonland permanent won’t be exiled.

2014-04-26

Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

2014-04-26

If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.

2014-04-26

The exiled card returns to the battlefield immediately after Banishing Light leaves the battlefield. Nothing happens between the two events, including state-based actions. Banishing Light and the returned card aren’t on the battlefield at the same time.

2014-04-26

In a multiplayer game, if Banishing Light’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

2020-01-24

If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.

2020-01-24

Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2020-01-24

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

2021-03-19

If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.

2021-03-19

Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2021-03-19

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

2021-03-19

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent with shroud, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.

2021-03-19

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

2021-03-19

If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

2021-03-19

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2021-03-19

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.